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Take a 25 question quiz to test and certify your knowledge of the tutorial-video course
Maya 202 - Dynamics, Texturing and Rigging.
Get a mark of 80% or higher to pass this quiz!
1
Skinning is the process of ... ?
Wrapping a skin around a polygon
Binding the body to the skeleton
Removing the skin from the model
Attaching objects to other objects
2
Freeze Transformations does what?
Locks the selected object's current transformations
Resets the selected object's animations
Makes the selected object's current transformations be the zero position
Stops or freezes any currently running simulations
3
What is a skeleton chain?
A series of bones and joints that are bound to the model
A chain anchoring the skeleton
A series of skeletons linked together
A series of polygonal links
4
What view guideline shows the actual view seen in the rendered image?
The render gate
The view gate
The resolution gate
The perspective view
5
Caching is the process of ... ?
Writing a simulation to the clipboard
Preparing a simulation
Selecting an object for simulation
Writing a simulation out to disk
6
What does the threshold attribute do?
Only lets particles above the threshold through
Determines at what level the particles are meshed
Controls the angle of the surface particles
Determines the smoothness of the meshed surface
7
How do you copy the left arm joints to the right?
With the standard copy and paste commands
With the Copy Left to Right command
Select all the joints and drag them to the right
With the Mirror Joints command
8
What type of function is used in the expression to control the rise and fall of the wax?
A math function
A random number function
A sine function
A frame-based function
9
Maya's particle generation system is known as ... ?
nParticles
mParticles
ParticleFlow
Mental Ray Particles
10
You can assign a material to an object by ... ?
Right-clicking over the object and selecting Assign Material to Selection
Dragging the material to the material window
Rendering a specific look
Using the Materials button
11
What are fields?
Forces used to control the motion of NURBS
Forces used to animate the motion of dynamic objects
The area of effect that's closest to the ground plane
An area of effect within a polygon
12
What color does bound geometry display as?
Yellow
Black
Green
Purple/Pink
13
What software can you use to edit textures externally to Maya?
Any text editing or word processing software
Any scanning software capable of digitally scanning paintings
Only Autodesk-approved software
Any paint or photo manipulation software, such as Photoshop
14
In render view, how can you keep the current rendered image?
By copying and pasting
By taking a screenshot
By clicking on the Save Image button
By moving the window off to the side
15
What type of material was used for the claws?
A colored material
A dual layered material
A Blinn material
A Phong material
16
MIA is an acronym for ... ?
Medium Image Allocation
Maya Internet Article
Maya Image Area
Mental Images Architectural
17
MISSS shaders are ... ?
More complex and physically accurate shaders
Usually just greyscale shaders
Types of toon shaders
Low complexity shaders
18
What do Maya's Paint Effects tools allow you to do?
Use a graphics tablet more easily
Paint such things as entire particle effects with a single brush stroke
Paint visual effects in real time
Replace polygonal shapes with paint effects
19
What important step should be taken before cleaning up a scene?
Take a break
Add up all the polygons in the scene
Check the scene's integrity
Version up and save the scene
20
A reflection card is used to ... ?
Project images into the lava lamp
Get more detail in the reflective metal of the base and cap
Mirror the image of the lava lamp
Increase the gamma of the reflected image
21
What was used to create the pupil for the eye texture?
A pupil texture
A scan of an eye
A ramp
A black circle
22
Why make the display size of the joints bigger?
To activate the joints' movements
So they'll be visible when rendering
So it's easier to see the joints' orientations
To give the joints more resistance
23
The eyeballs should be bound to the ... ?
Eyelids
Head joint
Eye joints
Root joint
24
What type of field is used in this course?
The Vertical Axis field
The Variable Axis field
The Volume Axis field
The Forced Axis field
25
What's the best joint to start a bipedal skeleton chain?
Any finger joint
The upper joint
The ankle joint
The pelvis joint
Maya 202
Dynamics, Texturing and Rigging
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