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Take a 25 question quiz to test and certify your knowledge of the tutorial-video course
Maya 202 - Dynamics, Texturing and Rigging.
Get a mark of 80% or higher to pass this quiz!
1
How do you copy the left arm joints to the right?
With the Copy Left to Right command
With the standard copy and paste commands
With the Mirror Joints command
Select all the joints and drag them to the right
2
What are fields?
The area of effect that's closest to the ground plane
Forces used to animate the motion of dynamic objects
Forces used to control the motion of NURBS
An area of effect within a polygon
3
Skinning is the process of ... ?
Removing the skin from the model
Wrapping a skin around a polygon
Attaching objects to other objects
Binding the body to the skeleton
4
What is a skeleton chain?
A series of polygonal links
A series of skeletons linked together
A chain anchoring the skeleton
A series of bones and joints that are bound to the model
5
What does Maya's 3D Paint Tool allow you to do?
Create 3D models with ease
Become a better artist
Paint in different colors
Paint directly on the model in the viewport
6
What color does bound geometry display as?
Green
Black
Yellow
Purple/Pink
7
In render view, how can you keep the current rendered image?
By copying and pasting
By clicking on the Save Image button
By moving the window off to the side
By taking a screenshot
8
How can you ensure a joint doesn't rotate too far?
By leaving a note for the animator
By setting a preferred angle
By limiting the rotate tool's angle of rotation
By setting rotation limits in the attribute editor
9
What do Maya's Paint Effects tools allow you to do?
Paint visual effects in real time
Use a graphics tablet more easily
Replace polygonal shapes with paint effects
Paint such things as entire particle effects with a single brush stroke
10
What type of material was used for the claws?
A Blinn material
A dual layered material
A Phong material
A colored material
11
MISSS shaders are ... ?
Types of toon shaders
More complex and physically accurate shaders
Low complexity shaders
Usually just greyscale shaders
12
MIA is an acronym for ... ?
Mental Images Architectural
Maya Internet Article
Maya Image Area
Medium Image Allocation
13
Overlapping UVs can cause ... ?
holes in the object
The material to fade
file management issues
Unwanted texture issues
14
What does the threshold attribute do?
Determines at what level the particles are meshed
Determines the smoothness of the meshed surface
Only lets particles above the threshold through
Controls the angle of the surface particles
15
A line sticking out from the surface of an area light shows ... ?
The location of the light
How bright the light is
The direction the light is facing
The shape of the light
16
Maya's particle generation system is known as ... ?
Mental Ray Particles
mParticles
nParticles
ParticleFlow
17
The eyeballs should be bound to the ... ?
Root joint
Eyelids
Head joint
Eye joints
18
Why make the display size of the joints bigger?
To give the joints more resistance
So it's easier to see the joints' orientations
So they'll be visible when rendering
To activate the joints' movements
19
What's the best joint to start a bipedal skeleton chain?
The pelvis joint
The ankle joint
Any finger joint
The upper joint
20
Caching is the process of ... ?
Writing a simulation out to disk
Writing a simulation to the clipboard
Preparing a simulation
Selecting an object for simulation
21
What was used to create the pupil for the eye texture?
A pupil texture
A scan of an eye
A ramp
A black circle
22
What important step should be taken before cleaning up a scene?
Take a break
Version up and save the scene
Check the scene's integrity
Add up all the polygons in the scene
23
What view guideline shows the actual view seen in the rendered image?
The perspective view
The render gate
The view gate
The resolution gate
24
You can assign a material to an object by ... ?
Right-clicking over the object and selecting Assign Material to Selection
Using the Materials button
Rendering a specific look
Dragging the material to the material window
25
What type of field is used in this course?
The Variable Axis field
The Vertical Axis field
The Forced Axis field
The Volume Axis field
Maya 202
Dynamics, Texturing and Rigging
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