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Take a 25 question quiz to test and certify your knowledge of the tutorial-video course
Maya 201 - Modeling.
Get a mark of 80% or higher to pass this quiz!
1
To delete the subdiv proxy, you need to first ... ?
Delete the history
Select the subdiv cage
Turn off symmetry
Rename it in the outliner
2
How do you enable mirroring so that selecting a vertex on one side also selects the vertex on the other?
In tool settings, set mirroring to double select
In tool settings, set symmetry to object
By using the double selection command
Under the symmetry settings menu, select Mirroring
3
How can you delete the construction history?
From the edit menu, select delete by type, history
From the construction menu, select edit, then delete
From the edit menu, select history, reduce
Select the object then hit the delete key
4
How were the soles of the feet flattened?
By extruding the sole's faces
By manipulating the scale parameters
By spreading out the vertices
By translating the sole's faces upward
5
What was used to create the light bulb?
A simple polygonal primitive sphere
A smoothed polygonal cube
A NURBS sphere
A polygonal cylinder
6
Unlike smooth mesh preview mode, subdiv proxy is ... ?
Fully renderable and can be skinned and weighted for animation
Able to handle larger data sets
Suitable for exporting to various geometry formats
Scaleable and ready for texturing
7
When should you decide on your project structure?
When the project's complete
At any time
Before you start work
When you think of a name
8
How do you see through an object?
By turning down the object's brightness
Select the object, then hit the delete key
By using the Create Hole command to see through it
Select the object then turn on X-Ray mode
9
How do you replace a vertex with a flat polygon face?
With the Replace command
By hitting control G
With the chamfer command
With the flatten polygon command
10
What can you do by holding down the Control key and dragging on the scale tool's Y manipulator handle?
Scale proportionately in X and Z
Move without scaling
Scale only the height
Scale in Y
11
With no clear visual reference, where should the ears be placed?
In the most anatomically correct position
Wherever you like! Feel free to experiment
At the point furthest from the mouth
Closest to the eyes
12
How do you apply the reference image shader?
Right-click on the shader and select Paint on Material
Right-click on the shader and select Assign Material to Selection
Select the object, and drag it to one side
Left-click on the shader and hit OK
13
What window do you use to create shaders?
The hyperspace window
The hypershade window
The shader view window
The outliner
14
How do you restore symmetry in an object?
By deleting two thirds, then replicating the best
By deleting individual polygons
By deleting half, then using duplicate special
By using the restore symmetry command
15
When is it acceptable to leave out elements of a model?
When the director tells you it's ok
When you're modeling using NURBS
If it's a really difficult part to model
When you're not going to see all of a model in any given scene
16
What's a good way to create a seam?
With the Create Seam command
Using intersecting vertices
With a bevel, using the Bevel Edge command
Rotating faces to align with the base
17
How do you fill a hole in an object?
Double-click an edge, then hit the insert key
Select an edge, right click and select duplicate
Double-click an edge, shift right click and select Fill Hole
Decrease the object's diameter until the hole is filled
18
Manipulating points on a lattice deformer does what?
Changes the color of the connected faces
Breaks the connection to the object underneath
Deforms the object underneath
Deforms the texture but not the actual object underneath
19
How do you delete an unwanted edge?
Hitting the delete key
With the Delete Edge command
With the Delete Unwanted command
With Control (or Command)-Z
20
What does freezing an object's transforms do?
Locks the transforms so the object can't be moved
Moves the object toward the camera
Resets its parameters to the last saved version
Resets its parameters to zero in its current position
21
What do you need to do to the claws before duplicating them to the right?
Delete the history
Group them
Convert them to polygons
Remove any unwanted claws
22
How can you add thickness to a piece of geometry?
By extruding faces
By increasing the thickness parameter
By duplicating it
With the geometry thickness command
23
How do you unhide and object?
Double click the object in the outliner
Right-click then select Undo Hide Command
Select the object in the outliner, then hit Shift-H
Select the object in the outliner, then hit tab
24
What type of polygonal primitive was used to start the Body?
A polygonal cube
A NURBS cube
A polygonal sphere
An imported polygonal block
25
What time intervals can you set autosave to?
Any interval you want
Any interval in 10 minute increments
Any interval less than 10 minutes
Any interval greater than 10 minutes
Maya 201
Modeling
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