Take a 19 question quiz to test and certify your knowledge of the tutorial-video course
Dance Music Sound Design 304 - Drums Advanced.
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  • 1

    What does FM stand for?

  • 2

    Do kick plugins ALWAYS produce a delay?

  • 3

    Which devices are more likely to produce (sometimes useful!) glitches?

  • 4

    Could the "Mic Tap Transient" technique damage the microphone?

  • 5

    Is it easier to hear subtle reverb on headphones or monitors?

  • 6

    Does hard panning fit into the traditional approach to dance music mixing theory?

  • 7

    What are dynamics?

  • 8

    Why would you apply a fade to the end of each click?

  • 9

    Which component of the ‘Rattlesnake' preset made the ‘rattle'?

  • 10

    Which drum type is usually most affected by mastering?

  • 11

    Of the three purposes of drums, which is the only that is ALWAYS a purpose?

  • 12

    What does True Peak Limiting limit?

  • 13

    Do you always need to use each type of kick layer?

  • 14

    For predictability, how should you set oscillator phase when using Wavetable synthesis to make kick layers?

  • 15

    How important is curating a selection of a samples you love and represent your sound?

  • 16

    What type of effect is Decimort?

  • 17

    What does the "second snare variation" idea create?

  • 18

    What effects did the Trash 2 Cymbal trick use?

  • 19

    What type of effect is Syntorus?

Dance Music Sound Design 304
Drums Advanced
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