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Take a 21 question quiz to test and certify your knowledge of the tutorial-video course
Animation Concepts 102 - Dynamic Character Animation.
Get a mark of 80% or higher to pass this quiz!
1
It's impossible to use a Line of Action if the character is standing still. True or false?
False
True
2
The S Curve is very useful to ____________.
create static key poses
establish a caracter's mood
create realistic key poses
help you to transition from one pose to another
3
What is the most useful approach for planning and executing your animations?
Anticipation, Overlapping & Settle
Anticipation, Overshoot & Settle
Overshoot, Settle & Slow in/Slow out
4
What are the fundamental principles that make drawings come to life?
Squash & Stretch
Timing & Spacing
Flexibility & Realistic Motion
Motion & Mass
5
Follow through refers to:
the parts that catch up to the main character after it has stopped and stay in motion briefly
the main character catching up to its other parts and staying in motion briefly
6
Gesture drawing is the weakest way to help you formulate character poses. True or false?
True
False
7
The principles of motion that apply to objects must apply to characters, but there are a few extra principles that making a characters come to, life such as:
Squashing & stretching, Weight & balance, Secondary action etc.
Swaying in motion, eating, walking, running, etc.
Appealing, staging, easing, weight-loss, squatting, etc.
8
Timing & Spacing are amongst the first principles of animation. It's how you determine:
how fast or slow the action is.
how much movement is in the action.
if you need to change your career.
how much emotion and flexibility is in the action.
9
A "hold" in animation terminology means giving a few frames to a pose to:
add motion or appeal.
add a pause in the action or motion.
add appeal or movement.
add a pause in the action or appeal.
10
Overlapping Action is when the main action of a character leads and parts of a character ________.
does nothing
stay put
overlap
follow
11
You should aim to follow ___ if you want smooth action on screen.
a symbol
an arc
a circular motion
12
A Line of Action can help to establish a character's ________.
timing
mood
sensibility
origin
13
Gesture drawing is meant to look:
rough and messy
refined and classy
14
What would the Line of Action describe if you were to take the character away?
The character's speed of movement
The character's motion
The character's pose
15
The Principles of Visual Story telling are:
Appeal, Strong Silhouettes, Tweening & Anticipation
Exaggeration, Anticipation, Strong Silhouettes & Staging
Strong Silhouettes, Exaggeration, Flexibility & Appeal
Strong Silhouettes, Exaggeration, Staging & Appeal
16
What can you create by using a dynamic Line of Action?
A much weaker key pose
A much stronger key pose
A smoother animation
A static animation
17
How many Objects can be tweened per layer?
As much as you want
Three
One
Two
18
What two Lines of Action are often used to describe general aspects of a character's pose?
C Curves & Reverse C Curves
S Curves & C Curves
19
To in-between two keys by using the tweening function, the object has to be converted to _____ first.
a group
an icon
a symbol
20
Secondary action:
adds to just about every scene
adds to and enriches the scene
enriches and takes away from the scene
is irrelevant
21
The Line of Action is used on _________.
in-betweens
key poses
every pose
running characters
Animation Concepts 102
Dynamic Character Animation
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